SOMANAUT
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00Field atlas

Atlas of the body

Thirteen regions, the creatures that live in them, and the rules of survival. Everything you learn here exists in real life.

Regions

The bloodstream connects everything else. It carries you to the organs, and from the capillaries you step out into the tissues and further on, inside a cell.

Bloodstream

The transport network and the centre of the world. Arteries with a fast current, slow veins with valves that work like locks, and tight capillaries that let you out into the tissues. Red blood cells here are the size of a stadium, and you can ride one by hooking on with your tether.

Heart

The valves open on every beat, and you have to pass through in rhythm. Electrical fibres work like rails. The task of the region is to repair a broken rhythm that the rest of the world depends on.

Lungs

The only place with air. The physics is different here: wind on every breath in and out, specks of dust the size of boulders, pollen the size of a house. You walk on a thin film of water that lines the walls of the alveoli.

Gut

The most populated region. Trillions of bacteria with factions of their own that you can trade with. Bacteriophages hunt here, and floods arrive every time the host has a meal.

Liver

Strict honeycomb geometry with streams of bile running in between. The main forge of the game: this is where resources are refined and new enzymes are made. It turns dangerous when the host has taken medicine or had a drink.

Kidneys

Filters, the water slides of the tubules and a salt desert. The dungeon called the Stone is built of oxalate crystals. Lose focus for a moment and you are flushed right out.

Brain

Sealed behind a barrier until late in the game. A forest of neurons, the fastest travel in the game, and the twins' memories as story finds. At night, dreams play here.

Eye

The only window to the outside. The retina shows an upside-down picture of whatever the host is looking at. This is where you first see your own body, lying in the capsule.

Ear

Sound is visible here as a wave, and you can hear voices from outside. The balance stones change the direction of gravity whenever the host tilts their head.

Bone marrow

This is where blood and immune cells are born. A quiet region that shows you where the body's army comes from.

Lymph nodes

The cities of the immune system. You bring a sample of an enemy here to order antibodies against it, and this is also where you earn the body's trust.

Skin

The edge of the world. The Breach event: a cut, daylight, invading bacteria and an all-out battle while a web of fibrin closes the wound.

Inside a cell

You can only get in at nano size. Highways of microtubules, along which porter proteins haul their cargo. Mitochondria work as power stations, and the nucleus keeps the archive of DNA. A cell infected by a virus becomes a dungeon on a timer: stop the viruses being assembled before the cell bursts, or call in a killer T cell and sacrifice it.

The nucleus: an archive of DNA
A mitochondrion: harvesting energy

Inhabitants

Here a bacterium is the size of a bus, a virus comes up to your waist, and a macrophage blots out half the sky.

Kaiju · 170 m

Macrophage

Your first encounter with the immune system. A macrophage eats bacteria and cannot tell you apart from them. While you are wanted, neutrophils, NK cells and killer T cells hunt you too.

Mount · 1.7 m

Bacteriophage

It ignores you and hunts only bacteria. It can be tamed: it becomes a companion and a mount, and you can lead a whole pack of phages against a bacterium the size of a bus.

Swarm

Viruses

A swarm. Anywhere from dog-sized to human-sized, dangerous in numbers. Herpes hides in neurons and comes back when the host is under stress. Rabies rides a nerve towards the brain, and that is a chase against the clock.

Air strike

Neutrophils

They cover bacterial colonies with nets made of their own DNA. Until you are trusted, they hunt you as well. Earn that trust, and a cytokine flare calls them in like an air strike.

World boss

Helminth

At game scale it stretches for thousands of kilometres, so you only ever see a small section of its body. Weapons will not bring it down: you need allies, and a medicine the host agrees to take.

Dark zone

Tumour

The body's own cells, gone wrong. It is built like a late-game raid: little oxygen, an acidic environment, twisted blood vessels of its own, and guards that have been bought off.

Who else you will meet

  • Bacteria and fungi. Staphylococcus builds fortresses of slime, and the more of them there are, the stronger they get: the bacteria talk to each other chemically, and that signal can be jammed. The tuberculosis bacillus hides inside macrophages. Fungi grow through tissue like vines.
  • Parasites. The malaria parasite moves into red blood cells. Toxoplasma changes the host's behaviour, and with it the way the host answers your requests.
  • Non-living hazards. Blood clots, stomach acid, crystals, the self-assembling mines of the complement system, and fragments of microplastic.

Three sizes

  • Nano200 nanometres. You can get into cells and into the nucleus.
  • MicroThe size of a bacterium. An even fight with bacteria.
  • CytoThe size of a cell. A kaiju form that swallows bacteria whole.

Growing costs biomass and energy. The bigger you are, the easier the immune system spots you, and you no longer fit into capillaries. You can even block a vessel and harm the host.

Symbiont or parasite

You can take resources from enemies and from surplus, or from the host's own cells. The second way is faster, but the body weakens, the world turns hostile, and the ending changes.

The cyto form. Now bacteria are the size of your palm, and red blood cells are as tall as you.
A home base inside a fat cell: a ribosome printer, resource storage, a mitochondrion generator, a map of the body and tame phages.

Crafting: biology as a workbench

The resources, machines and recipes here are real molecules and organelles.

In the bodyIn the game
ATPEnergy and currency. Harvested in mitochondria
Amino acidsMaterial for tools
LipidsArmour and shell
Calcium, sodium and iron ionsRare resources for electrics
mRNARecipes. Obtained by scanning and by eating
RibosomePrinter
LysosomeRecycling of leftovers
NucleusRecipe library

Combat: smarter, not stronger

Every type of enemy has a weakness, and all of them come from real microbiology. The colour of a bacterium follows its Gram stain, so you can tell at a glance what to hit it with.

EnemyExamplesHow to beat it
Enveloped virusesInfluenza, coronavirusSurfactant, which is essentially soap: it dissolves the envelope
Non-enveloped virusesRhinovirus, adenovirusNeutralising antibodies from a lymph node
Thick-walled bacteria (purple)Staphylococcus, streptococcusThe enzyme lance cuts through the wall
Double-membrane bacteria (pink)E. coli, salmonellaPore-punching charges. A dying bacterium releases a toxin and triggers inflammation
FungiCandida, aspergillusAn antifungal drill
ParasitesAmoeba, helminthOnly with eosinophil allies and a medicine the host agrees to take

Tools: an enzyme lance, an antibody launcher, a tether, a cytokine flare and a phage whistle. Late in the game you get a CRISPR cutter for hacking viral genomes and solving puzzles in the nucleus.

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